LORE
The Rotten Few, Episode 4: Mercy Step
Mara carries a sealed lamp-heart into Mercy Step with one warning: if it sings, do not answer. Episode 4 of The Rotten Few begins with a delivery and a bad feeling.
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LORE
Mara carries a sealed lamp-heart into Mercy Step with one warning: if it sings, do not answer. Episode 4 of The Rotten Few begins with a delivery and a bad feeling.
Read ArticleLatest Entries
Guides, lore, free resources, studio notes, and strange things worth bringing to the table.
LORE
Mara carries a sealed lamp-heart into Mercy Step with one warning: if it sings, do not answer. Episode 4 of The Rotten Few begins with a delivery and a bad feeling.
Read more
GAME MASTER TIPS
Want to start playing D&D without drowning in books, editions, tools, and online arguments? Here is the short path into your very first session.
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GAME MASTER TIPS
Challenge Rating helps you choose the neighborhood of danger. It cannot see your table. Here’s how DMs can balance D&D encounters with action economy, resources, terrain, objectives, and monster behavior.
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GAME MASTER TIPS
Character death in D&D should matter, but it doesn’t have to end the story. Learn how to handle death saves, resurrection, and the fallout after the last breath.
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GAME MASTER TIPS
Possession, curses, blood hunger, and forced transformation can make dark fantasy sing. Here’s how Game Masters can threaten characters without turning players into spectators.
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GAME MASTER TIPS
Gods can push a D&D campaign without stealing the spotlight. Use wants, omens, mortal agents, limits, and messy faith to make divine power playable.
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GAME MASTER TIPS
Make your D&D adventures come alive with an adventure clock featuring three ever-moving hands: threat, decay, and hidden pressure.
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